tag:blogger.com,1999:blog-2591229843590982581.post3622682736551520353..comments2024-03-28T11:28:58.010-07:00Comments on JJ's Wargames: Operation Cerberus - The Channel Dash 1942carojonhttp://www.blogger.com/profile/11826580638291659193noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-2591229843590982581.post-23305450906346205512014-11-17T01:51:55.362-08:002014-11-17T01:51:55.362-08:00Hi SRD, I'll take your excitement as a mark of...Hi SRD, I'll take your excitement as a mark of approval. <br /><br />Interesting point, perhaps more E Rules will lead to more generic sets like "Black Powder" with, as you say, add on theatre relevant modules. I guess when you look at Carnage & Glory the basic system applies throughout the time/theatre specific modules with the addition of pike and pole arm use for earlier periods and better musketry/artillery ranges for the later, together with different formations etc.<br /><br />I think the real game changer for E Rules will be more tablet friendly sets that allow the moderator to play rather than just moderate behind a laptop. I enjoy moderating, but I know more players would take up E rules if more App led rules together with cheaper tablets were available. If you add in the variables that card driven games offer, you would have a very interesting product.carojonhttps://www.blogger.com/profile/11826580638291659193noreply@blogger.comtag:blogger.com,1999:blog-2591229843590982581.post-21107257014910792322014-11-12T02:38:15.860-08:002014-11-12T02:38:15.860-08:00Sorry, got so excited I joined your blog twice! I ...Sorry, got so excited I joined your blog twice! I have found that given the same forces, positions and pressures it is surprising to note how limited commanders options become. It leads, in my experience, to pretty similar results to the historical. Perhaps it will come about that the one-size-fits-all off the shelf rules set will be challenged by e-rules. These would set/modify the exceptions and tweaks in said rules by scenario/campaign automatically. Would that I was computer literate enough.Service Ration Distribution (Hobby)https://www.blogger.com/profile/03608959257303511437noreply@blogger.comtag:blogger.com,1999:blog-2591229843590982581.post-89509557151111409062014-11-10T09:54:46.987-08:002014-11-10T09:54:46.987-08:00Hi Bill, I thought we might be kindred spirits on ...Hi Bill, I thought we might be kindred spirits on this aspect of gaming. I love your WWII terrain and its attention to detail. There really is something satisfying in recreating those tactical challenges that the historical counterparts had to wrestle with. In the recent series of Oporto games I ran you could see both commanders deciding what they needed to do to get a better result than either Wellesley or Soult as well as trying to manage a battle. Great fun. I think the advent of card driven games has done much to address your point about the tidy battlefield. The chaos that can be generated really can seem to mimic that encountered in the real affair.carojonhttps://www.blogger.com/profile/11826580638291659193noreply@blogger.comtag:blogger.com,1999:blog-2591229843590982581.post-41182123090835321052014-11-10T09:47:25.414-08:002014-11-10T09:47:25.414-08:00Hi Soren, thanks for your comment. Yes to date the...Hi Soren, thanks for your comment. Yes to date there seems to have been a disappointing lack of interesting wargame programs coming to market. C&G II, that I use for my Napoleonics, is testing a new campaign system which we are all awaiting with much anticipation, but not much in the naval arena which is an area that seems made for these kind of rule sets. Oh well back to my old DOS ShipBase until someone comes up with the next generation.<br />Cheers<br />JJcarojonhttps://www.blogger.com/profile/11826580638291659193noreply@blogger.comtag:blogger.com,1999:blog-2591229843590982581.post-13938959356464428542014-11-09T09:51:02.460-08:002014-11-09T09:51:02.460-08:00I couldn't agree more. Although people should ...I couldn't agree more. Although people should game the way they enjoy, for me there is nothing more pleasurable than to play out a well-researched historical scenario and then take a look at the outcome compared with the historical result. Without exception the game battle is always a lot tidier, but its surprising how the same problems emerge and how often the narrative parallels the original.Bill Slavinhttps://www.blogger.com/profile/05056237500818603134noreply@blogger.comtag:blogger.com,1999:blog-2591229843590982581.post-43537398763711148442014-11-09T09:31:51.440-08:002014-11-09T09:31:51.440-08:00Sharing your take on the business in general (and ...Sharing your take on the business in general (and enthusiasm for naval miniature), I can also see the attraction - especially for household 28mm producers - in further exploring the possibilities in having a digital (Ipad or PC driven) gaming engine creating the overall narrative, offering historical information and imagery on a particular war or campaign, and thus using this engine to generate single playable scenarios that are also chained together in a grater story/campaign. In other words, I really like your suggested mix between the digital and the physical gaming table and all that might be gained in the process.<br /><br />Kind regards<br />SørenBlack Powderhttps://www.blogger.com/profile/04811405795071310375noreply@blogger.com