That particular old friend was Carnage & Glory II (C&G II), Nigel Marsh's excellent set of Computer Moderated Rules, that I got to know intimately in a series of games played over several years as I worked to recreate the Battle of Talavera in glorious 18mm scale that culminated in several replays of the game and generated a collection of monies from all involved for the British & Commonwealth Veterans charity Combat Stress.
Since those heady days back in 2017, I've focussed on other periods and scales, but always look back at the games we played using C&G with great fondness and still regard the rules as perhaps the best simulation of horse & musket wargaming that simply cannot be achieved with a paper set of rules and dice and happily recommend them to anyone who has not sample the delights of this way of playing.
|David on the laptop acting as gamemeister for our C&G II Quatre Bras game at this month's DWG gathering|
Fortunately I'm not the only one who thinks that way in the Devon Wargames Group and David, who took part in the Talavera project and became equally enthused with them offered to run a game of Quatre Bras at the club using the latest incarnation of C&G II.
I had a great time playing rather than directing and took the role of the Prince of Orange as the Dutch Belgians prepared to fend off the spearhead troops of Marshal Ney's corps advancing on the now very famous crossroads in Belgium.
If you would like to see how the game resolved and find out more about C&G II you can read all about it on the club blog in the link below.
|Devon Wargames Group - Battle of Quatre Bras|