Showing posts with label Dux Bellorum. Show all posts
Showing posts with label Dux Bellorum. Show all posts

Sunday, 10 April 2022

Dux Bellorum at the Devon Wargames Group

 

This weekend I dug out the Dark Age collection of Vikings and Saxons to re-run my Dux Bellorum Pinhoe scenario recreating the Battle of Pinhoe, fought just outside of Exeter in 1001AD.


With plans to travel up to Newark next month on a 'Boys Beano Weekend Away' to include the Partizan show, a large game of Dux Bellorum on the Saturday and a curry in between, I needed to get warmed up and reacquainted with the rules beforehand and so the club meeting this month was an excellent opportunity.


Our game produced a classic Dux Bel Dark Age scrum with warriors going down along the line throughout the game, ending in a dramatic last two turns to seal the result.


If you would like to see how things turned out and more about our local piece of Dark Age history, then just follow the link to the club blog where I have posted an AAR of the game and other links to previous posts relating to it.


Enjoy
JJ

Monday, 27 May 2019

Wargames Foundry - Devon Wargames Group Day, May 2019


As well as enjoying a visit to Partizan in May, which coming up from Exeter is a bit of an expedition, the chaps from the DWG like to make a weekend of our time away and so have arranged to gather over the previous two trips at Wargames Foundry to pick up some figures and to roll some bones.

Wargames Foundry - Devon Wargames Group 2017
Wargames Foundry - Devon Wargames Group 2018

We had a very enjoyable game of Dux Bellorum this time last year and the rules work well for a large group and with a lot of Dark Age collections between us enable everyone to be kitted out with a suitable force.

Last year we played the 'End of Reign' scenario which saw both sides going at it trying to cause the demise of each others king.

This year we went for the 'Bards Tale' which as you will see produces an entirely different type of battle in that all the players of the different forces are looking to create situations where they are able to cause enemy units to disperse or have their own units do the same thing, provided the bard that accompanies their army is present to witness the glorious end to the combat and add it to their repertoire of songs and poems to be rolled out at the next feast in the Lord's Great Hall.


Thus with every great deed of valour witnessed by the attached bard, victory points are accrued at the end of the game and we end up with the slain littering the battlefield, opposing armies dispersed and the most successful (in a very Dark Ages way) commanders identified, to be long remembered in song and verse.

It's mid-morning and the chaps are setting out their respective forces having sorted out the opposing teams


The more I play Dux Bellorum, the more I like them and they really seem to capture the feel of these kind of battles for me.

My viking line, frothing at the mouths and biting their shields, cant wait to get stuck in.

Tom's Saxon shieldwall with the bard (horn carrying chap seen above the banner to the front) placed near his Lord ready to take notes

Cavalry loitered on both flanks

You really can't beat the look and drama these figures create with their multicoloured banners and shields with two opposing lines ready to get stuck in.

Let slip the dogs of war!

The advance begins as command tokens get placed to make sure everyone knows how to move forward at the right time

The scenarios provided in Dux Bellorum are designed to create the typical types of battles that populate the chronicles recording them, given the sparse amount of detail there is to base that upon.

Needless to say killing opposing kings, fighting for control of territorial boundaries often at river and stream crossings is what this kind of fighting is all about.

However an important aspect of these kind of armies was the bonds that tied them together, with kings granting rings and favours to their most loyal and capable followers and the legacy to be left from a life often short and brutal.

That is where the bard comes in, to make sure that a warriors immortality is guaranteed with his deeds of valour and sacrifice long remembered in song and verse, giving inspiration to those that come after.

Still plenty of ground to cover before the lines clash

What skirmish groups there were kept a discreet distance away from the opposing lines, with archers preeminent.

King's such as Alfred new the importance of cultivating reading and writing within their nobility and making sure that a few well placed supporters within the religious estates were writing the chronicles in a favourable way.

Some of the participants in this particular battle, after reading my account, might ask what's changed, to which I would answer, nothing, my chronicle my version! Ha ha ha ha!

The lines close and groups jockey for any advantage

First clash as the cavalry strike with bards trying to get a good view of the action

Religious houses are always a good source of journalists, especially given their abilities to read and write! However an axe wielding bard can also make a good alternative. Plenty of note taking going on here.

Get stuck in chaps and smile, as you might be going down in song and verse

The two opposing Viking lines in the centre played a cagey start to the battle

One account of this titanic struggle might waste time over petty details, such as Nathan, Tom and Panjo scoring highly in this battle, but the actual version that has come to us from the few remaining sources talks about the valiant Viking king in the centre of the line who anchoring his line, forced the dispersion of the army of the usurper, seen to run from the forward lines screaming to anyone that would listen about how unfair it all was and how they didn't expect to find a force using Shieldwall!!

No cagey starts on the flank with cavalry swords and infantry axes plying a bloody path 



A great period for colour and drama

If you haven't played this scenario, I would suggest you give it a go, coming as it does as one of the favourites of the author.

The victory conditions, with a greater focus on individual combats rather than just which army won or lost, really do produce a more open free flowing kind of game with players losing a lot of their inhibitions about getting stuck in and the fun of working out the best place for a bard at any given time.

You can still lose a combat, but if your bard is there to witness your end, you can still score points.

The Scots on the other flank keeping the stream between them and trouble as they worked their way into the enemy rear

And of course, cavalry are around on this flank as well

The opposing lines start to have gaps appearing as units get thrown into the melee

A bard stands ready with note pad behind shield

The raven's eye view of a scattered battle with units dispersed leaving the hardy few to battle it out for those last points. The legions of the dead lie stacked up behind the stream.

Scots cavalry and infantry have crossed the stream and are starting to mop up the remnants

As you can see from the end of battle shots, both armies were well and truly done in at the end, literally leaving the last men standing.

On the other flank the cavalry are dead or run off but having left the battered defenders in a bitter fight with new foes

The centre ground is now practically empty with the two Viking forces off the table having bled each other and with new members of Valhalla introduced to Odin

Modern day Saxons Carousing - The DWG On Tour, ready to gather in the Lord's Hall for a curry and mead
Left to Right - JJ, Tom, Steve M., Vince, Mr Steve, Chas, Jason, Nathan, Andy and Panjo.

Thank you to Diane Ansell and her team at Wargames Foundry for hosting us again and thanks to the chaps for all the fun.

Saxons Carousing - Pat Nicolle
https://fineartamerica.com/featured/saxons-carousing-pat-nicolle.html?product=greeting-card

Here's looking forward to next year.

JJ

Next up - I'm off walking Offa's Dyke and visiting Shrewsbury with Mr Steve this week, so will look to do a post about our trip, plus Roman Legionaries and the new Victrix Roman General Officers are nearly finished.

Sunday, 10 February 2019

Battlefields in Devon - Battle of Pinhoe 1001


It was way back in December 2016 that Tom and I walked the last Battlefield in Devon report when I covered the Battle of Torrington in 1646.

The county of Devon has a long and rich history and in the last two millennia armies have come and gone and the countryside often gives little clue as to the bloody combat that has occurred among its pastoral scenery evocative of Tolkien's Shire with its narrow lanes, high hedgerows and hills and valleys, known as combes locally, interlaced with rivers and woods, only adding to the attraction of its beaches for holiday makers coming here each summer season.

The map below shows the extent of the county with its two large open high granite stones moorlands, namely Exmoor and Dartmoor where the springs of the Rivers Dart and Exe find their source. This map also serves to show the fields of battle visited so far and you can follow the links below it to pick up on other sites visited

Battle sites in Devon visited with links to previous posts below

Battlefields in Devon - Battle of Torrington
Battlefields in Devon - Battle of Bindon
Battlefields in Devon - Battle of Bovey Heath
Battlefields in Devon - Battle of Lydford
Battlefields in Devon - Battle of Sourton Down

This next battle site was touched on in a post I did covering some test games of Dux Bellorum, Steve M., Bob and I were running to put together a scenario to be played at the February club meeting of the Devon Wargames Group.


Battle of Pinhoe 1001 AD - Dux Bellorum

That game has now been played, following three play-tests prior to it, to arrive at a scenario that would capture some of the bloody struggle that occurred on Beacon Hill near Pinhoe, Exeter in 1001 and you can read how our game turned out plus pictures of the action by following the link to the DWG club blog.

Devon Wargames Group - Battle of Pinhoe, Dux Bellorum

This post however adds the final look at this classic Anglo-Saxon versus Viking Raider clash by looking at the battlefield today and a link to the PDF of our Dux Bellorum scenario should you wish to have a go yourself.

I have lost count the number of times I have written or spoken about the insights walking a battle site gives that can't be experienced by simply reading an account of what happened with a description of the key terrain.

Only when you experience how steep Beacon Hill is will you appreciate the 'charging uphill' modifier that I have applied to the Viking force in the Dux Bellorum scenario because I have experienced the effort of walking up it, not as the Vikings, clad in mail, carrying a large axe and shield, but also not having then to charge a formed shield wall on top of it, trust me, it was knackering in 1001 and it still is in 2019.

The route from Battlefield Walks in Devon by Rupert Mathews and the one I followed from the railway station up Park Lane to the open field atop Beacon Hill near St Michael's Church


I described the background to this encounter in my post about the first play-test so here I will focus on my walk and the terrain encountered.

The walk uphill to the village shops from the railway station

Parking my car close to Pinhoe station on the main line to London I began the steady climb uphill through the village towards the B3181 that forms the main road into and out of the village.

Pinhoe was thoroughly sacked and burned by the Vikings and the village you see today is a mixture of medieval, Victorian and later houses as the village grew up around the railway and the city of Exeter.

Pinhoe is typical of the villages in Devon with many an old thatch to be seen about and here on the B3181 (see map above)

Rupert Mathews in his Battlefield Walks book covering Devon, suggests Park Lane as a likely route out from the original settlement that the Vikings took after gathering in the village to eat and prepare to offer battle to the Saxons on the hill above the village.

Park Lane is a likely route taken by the Viking raiders on their climb out of the village and passes the aptly named Saxon Avenue.

On climbing the hill one immediately starts to appreciate the commanding views of the wider country together with the landing site of the raiders in the River Exe, forcing the Vikings to attack them rather than leave such a powerful force to threaten their boats and thus progress inland searching for other villages to loot.

Even half way up Park Lane you can start to appreciate the height of Beacon Hill and the controlling view of the countryside it offered Kola and his Saxon Fyrdmen

Even from the lower heights one can observe the mouth of the River Exe where the Viking boats moored and the villages along it would have had palls of smoke rising indicating the route inland taken by the invaders

It is thought that the current 15th century St Michael's Church was likely built to accommodate the ground on which the Saxon Christian burials were made following the battle and forms a useful reference point when walking up the hill.

Nearing the summit of the hill the tower of St Michael's Church, likely built on the site of the Christian burial pit can be seen poking above the hedgerows

Park Lane climbs on up to the summit of Beacon Hill
The views, once out into the open countryside, are truly awe inspiring and on the day of my walk the clouds parted to let the sun shine through and remove the threat of any further heavy showers.

The views of the Black Down Hills and East Devon are spectacular up here especially when the sun starts to break through the rain clouds

God's own country and explaining why 'Devon' rhymes with Heaven

On reaching the top, the lane leads off to the open ground above the village via a bridleway

Despite the sunshine however the previous heavy rain had left the short cross country part of the walk a little more interesting, but with a stout pair of boots on, worth the effort to see the likely site of Kola and Tokesen's bloody little encounter.

At this time of year bridleways can be a bit slippy, but hey this is part of the fun of battlefield walks

Stepping through the 'kissing gate' onto the battlefield presented the view below which, with a lot of the built up areas in the Clyst Valley below imagined as open fields,  has changed little in one thousand years.

Stepping out on to the top of Beacon Hill where Theign Kola is likely to have formed his shield wall as Tokesen's Vikings emerged onto the hill near the church in the bottom left corner

The fact that only the church tower can be seen from the hill crest shows the steep gradient up which Palig Tokesen and his raiders launched themselves into the line of Devon Fyrd

The scant report of the battle suggests Tokesen and his men launched themselves immediately uphill when they caught sight of the Saxon line and hit with such ferocity that the first charge settled the affair in favour of the raiders.

Off to the right of the Saxon line is a glorious view of Exeter and too which the they successfully broke contact and retreated to after the battle 

That said the Anglo Saxon line put up enough of a fight to be able to break off from the battle and get back to Exeter and cause the raiders to head back to their boats and depart soon after.

The same battlefield seen from the Viking lines

There is something quite moving to picture the struggle that occurred on a site particularly when situated in such a beautiful place like Beacon Hill.

I only hope this place survives the hunt for more and more building plots in this part of Devon to allow others in the future to get the experience I was lucky to enjoy on my afternoon walk.

One has to imagine around 6,000 heavily armed men going at it "hammer and tongs" as the opposing lines met in mortal combat 

The 15th c. St Micheal and All Angels Church, Pinhoe in the red sandstone typical of this part of East Devon

I finished my walk by taking time to look at St Michael's Church which forms an equally pretty backdrop and stands as a memorial to the bravery of the vicar of Pinhoe at the time of the battle who it is reported braved a journey to and from Exeter to deliver extra arrows and other weapons to the hard pressed Saxon army.

The vicar of Pinhoe, following its sacking and burning by the Vikings, is reported to have courageously ridden to Exeter to get more arrows for the Anglo-Saxon army, for which he received an annual payment of 16 shillings after the battle

St George and the Dragon in the porch window seems to capture some of the drama of 1001

The beautiful 17th c. thatched lychgate of St Michael's
Rupert Mathews the author of the book I am using to plan these walks has his own blog and you can read his account of this walk and battle in the link below.

https://thehistorymanatlarge.blogspot.com/2010/02/battle-of-pinhoe-devon-in-year-1001.html

Finally, as promised, you can access the scenario and orders of battle for our Battle of Pinhoe, Dux Bellorum game in the link below.

Battle of Pinhoe PDF - Dux Bellorum